1)      Intro to Autodesk Maya:
  a  )      Modelling (NURBS and Polygon)
  b  )      Character Part 1: Modelling
  c  )      Common Shaders
  d  )      UV Maps
  e  )      Character Part2: Texturing and Shaders
  f   )       Lights and Shadows
  g  )      Character Part3: Lighting and Rendering 
2)      Modelling 1: Digital Sets
  a  )      Modelling
  b  )      UV Layout and Texturing Preparation
  c  )      Lighting
  d  )      Colour Maps
  e  )      Bump and Specular Maps
f  
   f  )       Dirt Maps and Final Render
3)      Lighting and Rendering1: Intro to Lighting
  a  )      Exterior Lighting: Midday
  b  )      Exterior Lighting: Sunset
  c  )      Exterior Lighting: Romantic
  d  )      Exterior Lighting: Night
4)      Visual FX: Visual Effects 2
  a  )      Render Layers: Software
  b  )      Depth of Field




