1) Intro to Autodesk Maya:
a ) Modelling (NURBS and Polygon)
b ) Character Part 1: Modelling
c ) Common Shaders
d ) UV Maps
e ) Character Part2: Texturing and Shaders
f ) Lights and Shadows
g ) Character Part3: Lighting and Rendering
2) Modelling 1: Digital Sets
a ) Modelling
b ) UV Layout and Texturing Preparation
c ) Lighting
d ) Colour Maps
e ) Bump and Specular Maps
f
f ) Dirt Maps and Final Render
3) Lighting and Rendering1: Intro to Lighting
a ) Exterior Lighting: Midday
b ) Exterior Lighting: Sunset
c ) Exterior Lighting: Romantic
d ) Exterior Lighting: Night
4) Visual FX: Visual Effects 2
a ) Render Layers: Software
b ) Depth of Field
No comments:
Post a Comment